Bioware Took Down All Servers To Fix 2.9 Patches with cheap swtor credits

There are still a few patches left to squash in swtor patch 2.9. Now the remaining issue is that the llum failed to offer players double GSF conquest points. Meanwhile, there’s something wrong to the login server. Obviously, urgent fixes are needed to remove these troubles. Swtor2credits would like to offer you some more details for you to recover your gaming. Buy cheap swtor credits at http://www.swtor2credits.com/

A missing of the Class Sign Decorations.

Since the Early Access of Galactic Strongholds available, most of you are now trying to get as many decorations as possible to customize your “own home” in Swtor. However, a bad news now is that Bioware forgot to hook up Class Sign Decorations.

The signs do come from Class Achievements, however, because Bioware forgot to hook them up, you cannot have them unlocked. Bioware promised they would fix later, no specific time given.

Another maintenance on Aug.29 for patch 2.9c.

Swtor patch 2.9c will be implemented Friday, on August 29th, 2014 with a two hour duration from 3 a.m. PDT (10a.m. GMT) – 5 a.m. PDT (12p.m. GMT). In this time’s update, the below patches will be fixed:

1. Flashpoint Conquest Objectives are now non-repeatable as intended.
2. The Galactic Starfighter invasion Bonus for llum now applies properly.

Though it seems Bioware has spent a lot of times on the patches fixing these days, players’ favor and interests for their “own home” didn’t fade at all. Instead, swtor patch 2.9b on Aug. 26 has fixed the issue with Galactic Strongholds that caused reduced performance in some instances, and the issue where player’s Legacy Titles would appear blank.

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esocheapgold Releases Cheap ESO Gold for the Fans of Elder Scrolls Online

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The world cup was in full swing, stay up all night watching you

The world cup was in full swing, stay up allfifa 15 coins night watching you, watch out for the body! Zhejiang Province People’s Hospital has recently accepted an acute cerebral infarction is small, only 30 years old. More than 9 points last Sunday night, guy walked into the province people’s hospital emergency room in arm four or five colleagues. Colleagues say, lad is their unit driver, usually the body is good, no diabetes, hypertension, heart problems.
Search history, provincial people’s Hospital Department of internal medicine physicians consider applying dawn with his days of staying up late to watch the ball. He is a football fan, since the world cup after the war, he always watch. Last Sunday at 3 in the morning, he stayed up to watch the Uruguay games against Costa rica. After the game, he felt very tired, but not too concerned about, think sleep good. Sleep the sleep more than 10 a.m.. After waking up, I still feel tired, the body also appear strange phenomenon: the left limb weakness, can not hold firmly, head have dizzy spells, shambling, talk is very difficult, there is little stutter. But he still didn’t care, and to go to work, the driving wheel grip is not in prison. Colleagues found, immediately helped him home to rest. http://www.fifapal.com/fifa-14-coins/xbox-one/
To 9 pm, colleagues found his situation is still not improved, feel bad, rushed him to the provincial people’s hospital. Results for diagnosis of cerebral infarction, commonly known as stroke, on the night in hospital. After active treatment, the condition has stabilized. Zhejiang Province People’s Hospital Department of Internal Medicine Director Geng Yu said: because of the time difference, the world cup was in Beijing early morning, and late at night is the high incidence of vascular disease stage of brain. In addition, to see the ball, people easily excited, nervous, and greatly increase the risk of cerebral vascular diseases, especially the basic history of fans, such as the history of hyperlipemia, hypertension patients, more easily lead to disease. Mouth oblique, hemiplegia, limb tic, severe headache is a common symptom of cerebral vascular accident, once found to timely medical treatment, otherwise it will endanger life. Geng director remind, watching the ball to work and rest, should pick a few games to watch, not continuous fighting. See the ball as far as possible not to overly excited, not overdo sth.. If the cardio cerebral vascular diseases should be based on time, regular medication, disease control.
Stay up all night during the diet in order to light, easy to digest food, avoid spicy food. Stay up late to watch the ball, second days at least to sleep 1 hours, otherwise it will cause serious fatigue, influence of the spirit of the day; appropriate exercise can also help the fatigue symptom relief body, every day in the morning and evening rush can work for about half an hour of aerobic exercise, brisk walking, jogging can. In addition, long time watching the ball may lead to dry eyes, neck and shoulder pain and other symptoms, but drops and artificial tear during breaks in play and get up and walk around, avoid to keep the same posture for a long time, so as to avoid stiff limbs, dizziness.

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As we enter the last week of August we move nearer still to the release of FIFA 15 – the latest in EA Sport’s popular and long-running football simulation franchise. Fifa 15 is due out on the current and next generation Xbox and PlayStation consoles on September 26 here in the UK, while it’s also set to launch on Wii and PC next month.

And though we still have a little over a month left to wait, we already know a fair amount about EA’s latest footy title. Over the last few weeks a series of leaks have crept through the many porous cracks of the internet alleging to detail player ratings. Veteran fans of FIFA will tell you player ratings are a pretty big deal, with EA affording a score out of 100 to each and every player in the game based on their real-life performances throughout the course of the 2013-14 season.

These ratings are quite often a bone of contention among supporters with even the slightest increase or decrease in value enough to send gamers into a frothy-mouthed frenzy. EA are notorious for making the occasional blunder with their scores and we expect that will be no different by the time ’15 hits store shelves come the end of September.

We’ve taken a look back at some of the more dubious ratings from predecessor FIFA 14 and, based on the player’s performances in the 12 months that have since past, have ascertained that these 15 point values are somewhat ludicrous, and are in desperate need of fixing in the upcoming sequel.

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Some Suggestions to Take Araxxor down Successfully with RuneScape 3 gold

Since the release of Araxxor, plenty of players have a trouble to take it down. But recently someone posted his experience about killing Araxxor, and most people claimed that it was useful. No one knows whether he needed any help from cheap RS 3 gold, but we might as well try it. Cheap RuneScape 3 gold in http://www.rs3gold.com/GoldServer/242078216A/List.aspx

Lure it into Acid Ledge

Generally speaking, people have fewer troubles to go through phase 1 and 2. So here, we give you some notices in these two stages.

As we all know, we should burn down path 2, acid ledge at first. Once you hit it to low health, you should lure it into acid. And then on phase 2, you should pay attention to Acidic spiders and the fireball spawn. You should stay away from Acidic spiders, one is to be lured under Araxxor, and another is to release lethal by exploding. As for fireball spawn, you can rely on it to kill spider eggs, which you can stand on to make them catch fireballs. After that, you should lure it onto the rock ledge and continue to fight it.

Eliminate minion fest and decrease Araxxor’s life points

Usually, people are repelled on phase 3. Actually, there are some tips to deal with Araxxor. Before killing Araxxor, you should cut its life points down to 0 and kill off the minions.

On this phase, all types of minions spawn here, including Bladed, Mirrorback, Imbued, Splitter Acidic etc. Mirroebacks can deal 100% damage to you, which is lethal, while other spiders can only deal damage, like Bladed to Melee, Imbued to Mage, and Splitter to Ranged. So before attacking Araxxor, you should take these out. Once Araxxor has been killed to 0 lifepoints, it will proceed onto the final phase.

The final fight with Araxxor

After Araxxor die, a new spider named Araxxi is born from corpse. Araxxi has the same attacks as Araxxor, but has the ability to switch combat styles.

At 50% life points left, Araxxi will become enraged and deal more powerful damage. At that time, you should use a shield and defensive abilities to lessen damage. At 20% life points left, Araxxi will spawn a highly acidic wave to its target. What you can do to get rid of it is moving and attacking. Once you are hit, the damage will increase if you get hit again. At this time, praying deflect mage and praying deflect ranged will cause Araxxi to fire 3 mage and ranged attacks respectively followed by random attacks. Once Araxxi has hit 0 lifeoints, you can killit and loot the corpse for goods.

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Polar kebbit hunting is one of the best money making method in RS

It can be difficult to find the best way to make some quick money in Runescape. This Runescape money making guide will show you all of the best ways to make money with tons of different strategies and methods depending on your level and gear. Make all the way from 15k up to 11 million gold per hour with this amazing runescape gold guide!

Polar kebbit hunting is one of the best money making method for a level 1 hunter until level 29, when one can hunt Swamp lizard. This method is just as effective at level 1 as at level 99, and only depends on the familiarity of the player with the routes of the kebbit, so it is worth the time to take time to read through this whole guide for tips if you are unfamiliar with hunting Polar kebbits.

About 105 kebbits may be hunted in one hour by using the Hunting Area in Taverley. On banking runs, it is recommended to use the lodestone teleport to save 1 or two seconds on the run from the bank to the hunting area, and also giving you time to rest. Each inventory should consist of 26 Polar kebbit fur as each kill will give 3 drops, meaning you will be forced to drop rs items to make the kill. Bones should be buried in pairs instead of after every kill as 2 bones can be buried in one animation. The raw beast meat should be dropped while examining one of the rocks to save time as it holds no true monetary value.

To start each route, search one of the 2 burrows located at the north and south ends of the hunting area. Tracks will appear, which will lead to set places. Click on a rock close to the end of the tracks that you speculate the next set of track will lead to. Without memorizing every patter, there are several ways to easily identify/narrow down the rocks the kebbit passes by.

1. The kebbit track will never cross over the original tracks like a + sign. It may overlap, but never crosses over.

2. After the second set of tracks has been found, the next tracks will have to lead to a snow drift, and only the two on the east and western side of the hunting area.

3. The tracks don’t double back.

4. The rocks that will have fur on them will always be close to the end of the tracks.

Warlords of Draenor Interview with Tom Chilton

Finding good questions for a WoW interview is always tricky, because Blizzard communicates just so much about this game. Also, with so many other media having interviews with Tom Chilton at GamesCom, we had to find these few questions that we would be the only ones to ask. Here are the results of our brainstorming. We hope that you enjoy the answers we received.

Below, you will find the whole transcript of the interview, but first we would like to present you with the main things that we have learnt. Note that we only had 20 minutes of interview, to share with other fansites, so we did not get to ask a lot of questions.

  • The delay in the release of Warlords of Draenor caused by massive recruitment on Blizzard side to increase the size of the WoW development team. New employees had to get up to speed first, which slowed things down. Also, Garrisons ended up being much more involved than originally planned.
  • Zones for the next expansion already in production.
  • No plans for new subscription methods, like free-to-play or partial content.
  • The annual pass for Mists of Pandaria was questionable and it is not likely that we will see another promotional offer like that again.
  • Challenge modes for raids would only be considered if more people engaged in dungeon challenge modes.
  • Northrend and Outland could one day be made into level 60 to 80 zones, offering a choice to leveling players.
  • It is unclear what is going to be improved next, after the character models. Physics could be introduced in the game or combat could be made to look better.
  • The progress race is balanced enough, no need to tweak anything.

Transcript from Interview with Tom Chilton

Q. You announced repeatedly that you would release content faster: “every 6 months“, “no more ICC“. Obviously, that did not really work out, so we were just wondering what caused it.

A. That is definitely fair criticism. We did a good job earlier in Mists of Pandaria, having the content come at a more frequent intervals, and certainly we had hoped to have Warlords of Draenor out a couple of months ago. The reality is that scaling up the number of people that we have, to work on multiple projects at once has slowed us down. Honestly, it should have not come as a surprise to us. We increased the size of the team by 50% and the majority of those people had never worked on World of Warcraft before or any other MMO, so it is really difficult for them to create content right away, without getting up to speed. So we ended up redoing a lot of the content that we were doing for Warlords to make sure that we would get it at the quality level that we would expect. Also, the garrison feature turned into a bigger thing than we expected it to be. Quality is the most important thing, so if we have to make a choice between getting you something two months ago or getting you a great expansion in November, the choice is obvious. I think we are in a better position now for the future, we already have zones in production for our next expansion. So, if things go well, there will be less of a gap.

Q:Could you also tell me some about the Transactions of WOW gold and others?

 

Q. Right now, there are a lot of things you can do in the game: pet battles, raids, ,and WOW gold dungeons, garrisons soon, etc. Do you have any kind of plans whatsoever to have different subscription plans? Maybe for people who do not want to raid or who only want to do dungeons.

A. We do not have any plans for that. It is something that has been talked about along with free to play and things like that. I do not know if this is really the right thing for World of Warcraft. You can never say never. If our players really want something like that, we would consider it more, but this is not something that we hear a lot about. Usually, when people play, they want to experience, or at least the option to experience, pretty much everything or a lot of it.

Q. Another kind-of-businessy question. Any plans to have another annual kind of thing, like you did for Mists of Pandaria and Diablo III?

A. It really depends on whether there is a good opportunity. With the annual pass, at the time, we felt like we had this awesome game coming out and we wanted World of Warcraft players to feel that they got some kind of benefit for a continued subscription, like they would get a really good value and feel like they saved money. We had kind of a mixed reaction to the annual pass. People were very enthusiastic when we first launched it, but after it was all set and done, we looked back on it and asked ourselves “are our players clearly happier about Blizzard, because the annual pass exists“. It felt like it was questionable, so if that is questionable, it does not seem like something that our players want to see us do lot more often.

Q. Do you think we could have challenge modes for raids?

A. We will see. We feel kind of like our Mythic difficulty raid are already kind of challenge modes for raids, although it is a bit different for challenge modes, because of the leaderboard, which is pretty cool. It is something that we talked about. I think that if we get to the point where more people are using the challenge modes and want to see more of it, then we are more likely to do it. Challenge modes are definitely a very hardcore activity, and so are our Mythic raids. We have to be careful on how much time we spend on just that kind of content.

Q. The leveling experience is a little bit strange. It is definitely good, but the experience requirements for Burning Crusade or Wrath of the Lich King are such that you just fly through the zones, without even finishing the quest lines, and you jump to the next zone. Are there any plans to homogenize that?

A. We have ideas for how we would like to address it, but it would take us a significant amount of time to fix, though. So, it is the kind of things where it is like “We could have the expansion take longer to come out, but we could fix that!“. For example, we talked about having both Outland and Northrend go from level 60 to level 80. So, you pick if you want to do Outland or Northrend, and each of them would go at half the speed they do now. That way, you would not run into that kind of problems and it would feel that you have more different content options for what to do. It would probably make leveling different characters a little bit more interesting. So, we like that, but it takes so much of our designers’ time to go through and fix it and our system designers’ time to go through and make that actually work, because it is really very non trivial, changing the rewards and all that kind of stuff. So, it is one of those cool ideas, but when do we spend the time to do that versus trying to finish the expansion faster.

Q. Now that the new character models are finished (or almost finished), do you have idea what is going to be next, in this direction?

A. There are a lot of different things that could be next. Certainly, I do imagine that we are going to continue improving the look of the game, one element or piece at a time. Our environment looks much better now, our character models are about to look much better. I think that other things we could tackle next would be integrating physics in some way, it is also possible that we could take a crack at making combat look better, just like the way we synchronize animations, spell effects, sounds, and stuff like that. We could make things feel cooler without actually changing things mechanically. So, there are a lot of different ways that we could explore that and we just have to see what works within the resources that we have and the features that we are trying to do in the future.

Q. Are you happy with the way the progress race is happening right now? Like, for example the drops that the top guilds get in the first lockout really influences the rest of the race. Any thoughts about balancing the loot drops, at least in the very beginning?

A. To be honest, I am pretty happy with the way it is. You can always identify things that would theoretically make things a little bit more fair. The reality is that in general, the best guilds always find a way to win. Granted, that is not always the case for every single boss or every single raid, but I think the level of competition and how closely the guilds are matched is actually pretty impressive, for something as large and complex as raid balance. I think that this is dangerous to go too far in terms of spending a lot of time to make that race just this much more balanced, when literally nobody else in the world is affected by that. You know what I mean!

Preview What will Change Greatly With Diablo III Patch 2.1 and buy diablo3 items on diablo3star.com

It’s said that the longing Diablo III Patch 2.1 will go live in “this month”, according to Diablo production director John Hight, who has recently accepted an interview at gamescom 2014. Indeed, he also provided details about the upcoming Diablo III PC patch and to the PS4 and Xbox One editions of the Ultimate Evil Edition. Diablo3star wants to help you preview what will change greatly with Diablo III patch 2.1 today.

A lot of 2.1 content will be released for PS4 and Xbox One versions of the UEE.

Soon after Diablo III patch 2.1 comes out for PC players, a lot of the 2.1 content will be released for diablo 3 PlayStation 4 and Xbox One versions of the Ultimate Evil Edition. “The consoles will receive features from 2.1, including Greater Rifts and Treasure Gobin Realm area of the Vault.” Said John Hight. “Seasons and leaderboards will not be transferred to the consoles.” Added John.

New gameplay Seasons will start in 2.1 patch.

One of the biggest additions to Diablo III in patch 2.1 is a competitive system which is known as Seasons, an entirely new gameplay mode. Seasons encourage you to roll a new hero and race against others to complete new challenges, acquire new and exclusive loot, and experience once more the feeling of starting fresh.

Though Diablo III developers haven’t officially announced how long the Seasons will be, but that information will be released when the Season opens. “We want to make sure we give people enough time to build up their character, but not too much time; we want it to be competitive” Said Kevin Martens, the lead content designer in a recent Korean interview.

Elemental Damage changes in Diablo III patch 2.1.

As the big “hidden” damage component in Diablo III, Elemental Damage boosts your damage, but only via skills that deal the type of elemental damage while some other types are very underrepresented, especially for some classes. Hopefully, Elemental damage changes in Diablo III patch 2.1:

1. Starting in patch 2.1, to Crusader class, +% Cold Damage from the pool of affixes for Smart Loot for the Crusader class will be removed, but the affix will still roll on non-Smart Loot drops.
2. +% poison Damage will be removed from the Smart Loot for the Demon Hunter.

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EA Sports Arena closes on November

EA has announced that EA Sports Arena will be FIFA 14 coins online cheap closed on November. No one knows why it will be closed, but it seems that most fans are relived from this news; even some of them think it is not a big deal for EA FIFA.

What is EA Sports Arena?

EA Sports Arena allows fans to play FIFA for real-life money. If you are seriously good, you can do this to earn money.

Before this, you should register at WorldGaming.com to be a member. Here, you issue challenges by scouting friends or opponents, or you can use the matchmaking system to find opponents. World Gaming gets your game stats in real time directly from the game servers ensuring your wins are tracked properly so that you get paid instantly.

EA Sports Arena closes on November

Recently, EA has announced that EA Sports Arena will be closed on November, and none of the upcoming EA game will support this function, including Madden NFL 15, NHL 15 and FIFA 15 when they hit store shelves. In spite of that, this function will be offered to the current crop of titles, like FIFA 14, Madden NFL 25, NHL 14 and Tiger Woods PGA TOUR 13) until the service is shut down.

Why will this service end?

According to EA’s statement, only less than 0.2% of fans take part in Arena event on a regular basis. It seems fans have no much passion on this service, so they will rally to find out a new service for fans.

As EA said, fans of EA games show their indifferences for EA Sports Arena. One of the main reasons is, it is too much of a hassle to join in a match, and lots of fans express that it takes a long time to find a game. Another is, it is related to real money.

I haven’t played on it, but I can only imagine how much of an attempt to glitch fest it would become. People play like assholes in regular games where there is no money involved. You add money into the mix and people will do whatever they have to do in order to win. http://www.gold4fans.com/Gold/FIFA_14.aspx

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Buy Cheap WildStar Gold from wsoplat and learn More detail about WildStar auction house

WildStar auction house has finally become simple to use after UI2.0 update, here we take a look at some of the features of the auction house . The auction house is divided into two parts, one is the equipment auction house, the other is material auction house, first we take a look at the equipment auction. Buy Cheap WildStar Gold in http://www.wsoplat.com/  and learn More detail about WildStar auction house.

Equipment auction has equipment selection classification area; search custom equipment name; select the sort, you can sort by a variety of options prices, grade, and quality; screening, where you can screening according to your own equipment needs, such as your equipment level, the main attributes needed, quality of equipment and the number of coins you can afford, very convenient; in-game items can be taken to auction approach to make a purchase, you can bid here, after the close of the auction, if your bid is the highest, then you will get the goods.

On the left select the items you want to sell or equipment, then enter the minimum price and a price, click LIst Item can be posted to the auction house.

But now each item is retained in the auction for the two days, and will charge some fee.

Below is the price of same item in the auction, you can refer to pricing.

Each role can sell up to 25 items simultaneously.

Here is the introductory of material auction

Auction material is very distinctive, you can publish buying in the auction house, let’s look at the process:

Open Create Buy Order, you can filter out the material you want to buy, and then select the desired purchase quantity, unit price, and then click to create orders.

When you submit an order, other players sell the materials you need at Sell Now interface and sale prices in line with the requirements of your order, you can get this material up.

In Sell Now interface, will show the current material that you can sell, and each material has a Current Price, here is the current material has been released buying orders, and the show the highest price, if you click Sell Now, the material will successfully sold immediately and get back gold via mail.

Here you can also increase the price of goods, so that the material will enter your sell list until someone buy and you will get WildStar Gold.

Also in the WildStar, all the transactions in the auction house are needed wildstar gold as commission charge, but face to face transaction, can save this cost.

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